| | We authors know that points don't really factor in whether or not a puzzle will be fun, difficult, or time consuming. I created an Excel Spreadsheet to see if there were any factors that points influence, possibly an increase in voting from solvers?
As I expected, I found no correlation with points to any other statistic. I did find, however, many things but one trend stood out that could be considering disturbing, disheartening, or possibly good fortune.
As a puzzle ages it seems to be voted on less and less. Makes sense. My puzzles have an average of 21% voters per solvers. This means 1 in 5 people vote. The highest single puzzle older than 2 months has 29% voters per solvers while the lowest single puzzle older than 2 months has 11% voters per solvers.
I'm sure I'm not the first to notice this. I don't know if it's sad that more people aren't voting or that those votes could potentially be helpful or even detrimental.
I guess the reason I went about doing this is because many puzzles of mine that I believe deserve higher scores, which I did indeed solve to see the fun/artistic aspect, are trolled and given low votes, leading to either less solvers and therefore less voters and over time this all compounds. I have found a few of my first puzzles were "fill-ins" and I am dumbfounded by how high they scored while other real challenging ones, and in my opinion better looking, scored lower. Oh, and of course if the puzzle subject is completely unknown by the solver, despite challenge or creativity, that tends to attract more negative votes.
In conclusion, I will just say that there is no guarantee to one's puzzle's success. It's just too bad authors can't have their puzzles' popularities reflected by the majority of the solvers. It's sad we can't get their votes, whether good or bad, but I'll be an optimist and say this: I highly doubt 80% of my solvers didn't want to influence the popularity simply because they didn't like the puzzle. |